Workshop 2 #
Workshop #
Implement a 3d webgl application. The p5.treegl or any other libraries may be used. Last commit deadline: 24h, 17(18)/10/22; presentations: 18(19)/10/22.
Exercises #
Rasterization #
Implement in software any of the above visualizations: primitive rasterization, color shading, z-depth, texture-mapping (as illustrated above) and/or anti-aliasing (requires a bit of research).