Workshop 2

Workshop 2 #

Workshop #

Implement a 3d webgl application. The p5.treegl or any other libraries may be used. Last commit deadline: 24h, 17(18)/10/22; presentations: 18(19)/10/22.

Exercises #

Rasterization #

Implement in software any of the above visualizations: primitive rasterization, color shading, z-depth, texture-mapping (as illustrated above) and/or anti-aliasing (requires a bit of research).